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 Job Adjustments and Additions Part II (07/09/2009)

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3 posters
AuthorMessage
Dionys
Inspirer of Madness
Inspirer of Madness
Dionys


Male Number of posts : 1373
Age : 48
Nation's Flag : Job Adjustments and Additions Part II (07/09/2009) 55814
Rank : 10
Race : Hume
Main Job : Samurai
Sub Job : Warrior
Main Craft : Cooking
Main Craft Level : 65
ZM : 16 ~ The Celestial Nexus
PM : 8-3 ~ When Angels Fall
AM : 22 ~ Shield of Diplomacy
WotG : 15 ~ Crossroads of Time
Registration date : 2007-08-22

Job Adjustments and Additions Part II (07/09/2009) Empty
PostSubject: Job Adjustments and Additions Part II (07/09/2009)   Job Adjustments and Additions Part II (07/09/2009) Icon_minitimeThu Jul 09, 2009 4:21 pm

Job Adjustments and Additions Part II (07/09/2009) 4692


As a follow up to last week's article on new ninja job abilities, it is with pleasure that we introduce other job-related additions and adjustments scheduled for the fast-approaching July version update.

Peruse the details here.

information gathered from http://www.playonline.com/ff11us/index.shtml
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http://amentalfracture.blogspot.com
Galen
CE Videographer
Galen


Male Number of posts : 360
Age : 40
Nation's Flag : Job Adjustments and Additions Part II (07/09/2009) 639176
Rank : 3
Main Job : Beastmaster
Sub Job : White Mage
Main Craft : None
Registration date : 2007-09-04

Job Adjustments and Additions Part II (07/09/2009) Empty
PostSubject: Re: Job Adjustments and Additions Part II (07/09/2009)   Job Adjustments and Additions Part II (07/09/2009) Icon_minitimeThu Jul 09, 2009 5:59 pm

Anybody else just think SE isn't trying anymore?
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Nosveratu
Tough
Tough
Nosveratu


Male Number of posts : 369
Age : 43
Nation's Flag : Job Adjustments and Additions Part II (07/09/2009) 214989
Rank : 7
Race : Hume
Main Job : Paladin
Sub Job : Warrior
Main Craft : None
ZM : 5 ~ Headstone Pilgrimage
PM : 2-2 ~ The Lost City
AM : 3 ~ President Salaheem
WotG : 3 ~ Cait Sith
Registration date : 2008-11-02

Job Adjustments and Additions Part II (07/09/2009) Empty
PostSubject: Re: Job Adjustments and Additions Part II (07/09/2009)   Job Adjustments and Additions Part II (07/09/2009) Icon_minitimeFri Jul 10, 2009 6:29 am

lets let there "adjustments" on all the circle abilities be the judge of that haha, if they've added something stupid then yeah i'll aggree with you, but if its something thats gonna be beneficial, hey you never know might actually help us out
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Dionys
Inspirer of Madness
Inspirer of Madness
Dionys


Male Number of posts : 1373
Age : 48
Nation's Flag : Job Adjustments and Additions Part II (07/09/2009) 55814
Rank : 10
Race : Hume
Main Job : Samurai
Sub Job : Warrior
Main Craft : Cooking
Main Craft Level : 65
ZM : 16 ~ The Celestial Nexus
PM : 8-3 ~ When Angels Fall
AM : 22 ~ Shield of Diplomacy
WotG : 15 ~ Crossroads of Time
Registration date : 2007-08-22

Job Adjustments and Additions Part II (07/09/2009) Empty
PostSubject: Re: Job Adjustments and Additions Part II (07/09/2009)   Job Adjustments and Additions Part II (07/09/2009) Icon_minitimeFri Jul 10, 2009 7:40 am

i for one am excited to see what they do for skilling up both magic and combat skills. i guess enough people have griped about not getting skill levels when in a level sync party that maybe SE has taken notice. there's gonna be a lot with this update, not just what is listed here. the circle abilities are kinda lol, but maybe they'll make the PLD generate more enmity on the PLD while reducing it on everyone else in the party or the SAM one give a regain effect (slowly increase TP) ... they can gear them to each specific job, sorta like COR rolls, but we'll see.
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http://amentalfracture.blogspot.com
Galen
CE Videographer
Galen


Male Number of posts : 360
Age : 40
Nation's Flag : Job Adjustments and Additions Part II (07/09/2009) 639176
Rank : 3
Main Job : Beastmaster
Sub Job : White Mage
Main Craft : None
Registration date : 2007-09-04

Job Adjustments and Additions Part II (07/09/2009) Empty
PostSubject: Re: Job Adjustments and Additions Part II (07/09/2009)   Job Adjustments and Additions Part II (07/09/2009) Icon_minitimeFri Jul 10, 2009 10:05 am

well hopefully whatever changes with them is on the player character, in terms of exp parties the monsters intimidated by circle abilities are hardly ever used as an exp target. Therefore there has to be some incentive to use them, For years now we've had them just for pretty lights, If I really needed to light up a cave I'd bring a torch.

Oooh Dio you looking forward to the 2 new Blu spells? Any you hoping for?

The ninja update part was pretty cool. This bit .... meh .. not so much.
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Dionys
Inspirer of Madness
Inspirer of Madness
Dionys


Male Number of posts : 1373
Age : 48
Nation's Flag : Job Adjustments and Additions Part II (07/09/2009) 55814
Rank : 10
Race : Hume
Main Job : Samurai
Sub Job : Warrior
Main Craft : Cooking
Main Craft Level : 65
ZM : 16 ~ The Celestial Nexus
PM : 8-3 ~ When Angels Fall
AM : 22 ~ Shield of Diplomacy
WotG : 15 ~ Crossroads of Time
Registration date : 2007-08-22

Job Adjustments and Additions Part II (07/09/2009) Empty
PostSubject: Re: Job Adjustments and Additions Part II (07/09/2009)   Job Adjustments and Additions Part II (07/09/2009) Icon_minitimeSat Jul 11, 2009 6:19 pm

not hoping for any in particular ... i knew they'd be coming out. kinda sad it's only 2, but with new areas they always add new spells. i'm just hoping they'll be worth the effort.
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http://amentalfracture.blogspot.com
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PostSubject: Re: Job Adjustments and Additions Part II (07/09/2009)   Job Adjustments and Additions Part II (07/09/2009) Icon_minitime

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